Tuesday, May 20, 2008

Havoc Ball

This is an experimental game I made over the last couple of years. The idea was to see how perspective changes gameplay. I took a textbook example of an arkanoid game and changed absolutely nothing about how the game was played. The only thing I changed was how it was perceived. If you want to check it out, you can download it here.

I recently updated the game to make it a little easier, since that was my main complaint from the first version. I added these features:
-losing a ball doesn't reset the level, except in havoc mode.
-extra lives are awarded for finishing levels.

Photobucket

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